Drops
Abandoned healthcare accompanied by a modest hazard surcharge in the small print.
On occasion, a Park Paramedic leaves a field bag behind upon departure. Kevin may use the medical equipment immediately; the opposing side does, however, regard this act of self-preservation as a conspicuous breach of procedure.
Function During a Run
The bag combines immediate healing with a small increase to maximum death energy. In exchange, it raises threat pressure for a limited period. It is therefore a utility drop rather than ordinary currency.
Visual Identity
A compact dark field case, green illuminated frame, upper carrying handle and pale cross create an unmistakably medical silhouette even amongst actors and effects.
Stats
- Source
- paramedic
- Drop chance
- 5%
- Healing
- 10
- Maximum death energy
- +1.0
- Threat bonus
- +18%
- Threat duration
- 12.0 s
- Signal colour
- #6FE85B
These values come directly from the game project data. Generator: pae.creature_catalog, version schema 1 · PAE 0.121.0, as of 2026-07-29
