Sanitätertasche

Paramedic Bag

On occasion, a Park Paramedic leaves a field bag behind upon departure. Kevin may use the medical equipment immediately; the opposing side does, however, regard this act of self-preservation as a conspicuous breach of procedure.

Function During a Run

The bag combines immediate healing with a small increase to maximum death energy. In exchange, it raises threat pressure for a limited period. It is therefore a utility drop rather than ordinary currency.

Visual Identity

A compact dark field case, green illuminated frame, upper carrying handle and pale cross create an unmistakably medical silhouette even amongst actors and effects.

Stats

Source
paramedic
Drop chance
5%
Healing
10
Maximum death energy
+1.0
Threat bonus
+18%
Threat duration
12.0 s
Signal colour
#6FE85B

These values come directly from the game project data. Generator: pae.creature_catalog, version schema 1 · PAE 0.121.0, as of 2026-07-29

See also

‹ Back to the index