Game systems
More experience from every shard, naturally without additional compensation.
Overtime strengthens the progress Kevin receives from essence shards. The card changes neither Soul Points nor Crypto, keeping the three progression axes cleanly separated.
System Role
The effect multiplies general essence gain and stacks across card levels. The shard itself, its collection and the resulting level choice remain independent contracts.
Visual Identity
A violet crystal before an accelerated clock combines XP with corporate overwork. Bright facets keep the rare symbol legible within the selection panel.
Stats
- Rarity
- Rare
- Selection weight
- 40
- Attribute
- EssenceGain
- Mode
- Mult
- Value per level
- 0.25
These values come directly from the game project data. Generator: pae.upgrade_catalog, version schema 1 · PAE 0.121.0, as of 2026-07-29
