Machine parts
Violet manual operation with performance bonus.
This trigger determines when the assembled death machine begins its working cycle. It joins the frame, mechanism and payload to form a complete blueprint.
Effect upon the Blueprint
The part contract increases the machine’s effect, lengthens its working cycle and widens the activation area. Rarity, selection weight, price adjustment and any scoring bonuses are taken directly from the project data.
Compatibility
As a universal component, it has a distinct visual treatment for Cutting, Crushing and Stabbing. The cover presents all three genuine runtime variants.
Codex Provenance
Its name, description and every value originate in the same component catalogue used by Pixel.Axiom.Engine when assembling machines deterministically.
Stats
- Slot
- Trigger
- Machine family
- universal
- Damage multiplier
- 2.5
- Cooldown multiplier
- 1.08
- Width multiplier
- 1.18
- Price adjustment
- 1
- Selection weight
- 3
- Rarity tier
- 1
- Trigger mode
- Manual
- Score bonus
- 2
- Manual-operation bonus
- 6
These values come directly from the game project data. Generator: pae.trap_parts, version schema 1 · deterministic Factory export
