Machine parts
Ratchet preloads several punctures.
This mechanism translates an activation into the machine’s principal movement. It shapes the rhythm, transfer of force and visible behaviour of the completed blueprint.
Effect upon the Blueprint
The part contract increases the machine’s effect, shortens its working cycle and widens the activation area. Rarity, selection weight, price adjustment and any scoring bonuses are taken directly from the project data.
Compatibility
The component is compatible exclusively with stabbing rigs. Its cover presents the exact runtime cell used by that machine family.
Codex Provenance
Its name, description and every value originate in the same component catalogue used by Pixel.Axiom.Engine when assembling machines deterministically.
Stats
- Slot
- Mechanism
- Machine family
- stabbing
- Damage multiplier
- 1.2
- Cooldown multiplier
- 0.92
- Width multiplier
- 1.1
- Price adjustment
- 3
- Selection weight
- 4
- Rarity tier
- 2
These values come directly from the game project data. Generator: pae.trap_parts, version schema 1 · PAE 0.121.0, as of 2026-07-29
